Diablo 4: High Damage Rogue Build Guide

Welcome to the Diablo 4 Flurry Rogue Build. This is a melee-focused version of the Rogue class which is designed to be fairly easy to play and has high mobility and AOE damage too. This build guide will tell you how to create this build. 

Skills

    Puncture (Basic Skill)
    This is a very useful basic skill for this build, as it gives you Energy and renders enemies Vulnerable. It also has a high attack speed which can be utilized to quickly build up Combo Points to empower your other skills.

    Flurry (Core Skill)
    Flurry synergizes perfectly with the Rogue’s Combo ability and can spread the Vulnerable debuff to many enemies at once, giving you 20% bonus damage to those enemies. In addition, you can get some very nice healing from Enhanced Flurry, provided you damage.

    Shadow Step
    This is a great mobility skill, allowing you to quickly get in and out of melee combat. You also get the Unstoppable buff which prevents you from being Crowd Controlled, and cures any such effects already on you.

    Dark Shroud
    This is your main defensive skill, granting up to 40% damage mitigation during combat. You definitely want to make sure that you use this skill when its cooldown runs out in order to stay healthy during combat.

    Poison Trap
    Poison Trap serves two main purposes in this build. Firstly, it dishes out some extra poison damage to enemies in an Area of Effect. Secondly, it can be used to Crowd Control several enemies at once, keeping you safe in prolonged combat.

    Poison Imbuement
    Poison Imbuement can empower your Flurry, converting its damage type to Poison damage and adding an extra Poison Damage over Time. This helps to buff the single target damage of this build, since Flurry by itself is not amazing in that regard.

Passives Skill

    Siphoning Strikes: Heal for 3% of your Maximum Life when you Critically Strike a Close Enemy.
    Stutter Step: Critically Striking an Enemy grants +15% Movement Speed for 4 seconds.
    Weapon Mastery: Gain damage bonuses when attacking, depending on your weapon type.
    Concussive: After knocking back or knocking down an enemy, gain 12% extra Crit chance against them for 3 seconds.
    Exploit: Gain +18% increased damage to Healthy and Injured enemies (Healthy enemies have over 80% Life remaining, Injured enemies have less than 35%)
    Malice: You deal 9% extra damage to Vulnerable enemies.
    Trap Mastery: When your Poison Trap or Death Trap activates, gain 12% extra Crit Chance against Vulnerable and Crowd Controlled enemies for 4 seconds.
    Haste: When at or above 50% maximum Energy, gain +15% Movement Speed. When below 50% Energy, gain +15% Attack Speed.
    Momentum (key passive): Cutthroat skills grant a stack of Momentum for 8 seconds if they hit a Stunned, Dazed or Frozen enemy, or hit any enemy from behind. While at 3 stacks of Momentum, you get 20% Damage Reduction, 30% increased Energy Regeneration, and 15% extra movement speed.

Paragon Boards

    Starting Board
        Progress up the board along the right side, towards the Glyph slot.
        Unlock the Glyph and socket the Closer Glyph.
        Progress to and unlock the Lawless and Skillfull Nodes.
        Unlock Dexterity Nodes within range of the Glyph, along with the Magic Nodes that give +5% Damage.
        Progress up to the board exit. Attach the Deadly Ambush board.
    Deadly Ambush
        Rotate the board so the Glyph is in the middle, towards the top.
        Progress upwards and unlock the Trapper node, then progress to the Deadly Ambush Node and unlock that too.
        Progress upwards and unlock the Glyph Slot. Socket the Exploit Glyph.
        Unlock the Engineering and Cunning Nodes, picking up Strength and Magic nodes along the way.
        Progress rightwards and then down to the Spring-Loaded Node.
        Exit the board on the right. Attach the Cheap Shot board.
    Cheap Shot
        Rotate the board until the Glyph slot is slightly to the right.
        Progress to the Safeguard Node via the two consecutive Dexterity Nodes.
        Progress to the Cheap Shot Node, then the Oppress Node.
        Progress to the Glyph Socket. Slot the Combat Glyph.
        Grab the Devious and Wiles Nodes, also picking up the Intelligence and Magic Nodes on the left side of the Glyph area.
        Progress directly up to the board exit. Attach the Tricks of the Trade Board.
    Tricks of the Trade
        Rotate the board until the Glyph is on the bottom left.
        Progress to and unlock the Havoc Node, also unlocking the nearby Magic Nodes for Critical Strike and Physical Damage.
        From the original path into the board, continue upwards to unlock the Glyph slot, and slot the Ambush Glyph.
        Get the Focused Node, along with the nearby Magic Nodes for Elite Damage.
        Get the Lawless Node, and the nearby Magic Nodes. Then pick up remaining Strength Nodes in range of the Glyph.
        Progress to the right, then upwards, to unlock the Tricks of the Trade Node.
        Progress to and unlock the Brawler Node.
        Progress to the exit on the right side of the board. Attach the No Witnesses Board.
    No Witnesses
        Rotate the board so the Glyph slot is slightly left of centre.
        Progress to the Glyph Socket, and slot the Turf Glyph.
        Unlock the Training Node, and the nearby Magic Nodes for Strength and Maximum Life.
        Unlock the Knowledge Node, and the neaby Magic Nodes for Damage and Intelligence.
        Spend remaining points on Strength upgrades in range of the Glyph.

Legendary Gear

    Accelerating Offensive Aspect – Critical Strikes with Core skills increase your attack speed by 25% for 5 seconds. Can be found on weapons, amulets, rings and gloves.
    Smiting Offensive Aspect – You have 20% increased Critical Strike chance against Injured enemies. While healthy, you gain 40% extra Crowd Control Duration. Available on weapons, amulets, rings and gloves.
    Defensive Aspect of the Crowded Sage – You heal for X life per second for each Close enemy, up to 605 Life per second. Available on Helms, Chest Armour and Pants.

Codex of Power Aspects

    Offensive Aspect of Encircling Blades – Flurry damages enemies in a circle around you and deals 15% increased damage. Can be imprinted on weapons, amulets, rings and gloves. Unlocked by completing Forsaken Quarry in Fractured Peaks.
    Offensive Aspect of the Expectant – Attacking enemies with a Basic skill increases the damage of your next Core skill by 10%, up to 30%. Can be imprinted on weapons, amulets, rings and gloves. Unlocked by completing the Underroot in Scosglen.
    Edgemaster’s Offensive Aspect – Skills deal up to 20% increased damage based on your available Primary Resource when cast, receiving the maximum benefit when you have full Primary Resource. Can be imprinted on weapons, amulets, rings and gloves. Unlocked by completing Oldstones in Scosglen.
    Rapid Offensive Aspect – Basic Skills gain 30% Attack Speed. Can be imprinted on weapons, amulets, rings and gloves. Unlocked by completing Buried Halls in Dry Steppes.
    Defensive Aspect of Disobedience – You gain 0.5% increased Armour for 4 seconds when you deal any form of damage, stacking up to 50%. Can be imprinted on Helms, Chest Armour, Pants and Amulets. Unlocked by completing Halls of the Damned in Kehjistan.
    Ghostwalker Mobility Aspect – While Unstoppable and for 4 seconds after, you gain 25% increased movement speed and can move freely through enemies. Can be imprinted on boots and amulets. Unlocked by completing Broken Bulwark in Scosglen.

Equipment Type and Stats


    For melee weapons, look for Daggers that buff Core Skill Damage, Vulnerable Damage and Damage to Close Enemies.
    For ranged weapons, look for Crossbows that buff Core Skill Damage, Vulnerable Damage and Damage to Close Enemies.
    For Helms, look for Cooldown Reduction, Armour and Life.
    For Chest Armour, look for Damage Reduction, Armour and Life.
    For Gloves, look for increased Flurry Rank, Crit Chance and Attack Speed.
    For Pants, look for Damage Reduction, Armour and Life.
    For Boots, look for Movement Speed and Energy Cost Reduction.
    For Amulets, look for Movement Speed, Energy Cost Reduction, Increased Damage and Cooldown Reduction.
    For Rings, look for Increased Damage, Crit Chance, Crit Damage.

Finally, when filling sockets with stones, try to pick the following options:

    Weapons – Emerald: +9% Critical Strike Damage to Vulnerable Enemies.
    Armour – Topaz: +8% Damage Reduction while Control impaired.
    Jewelry – Skull: +170 Armour.

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